Introduction
Every time I tried to create a 3D package for my client in Swift 3D v3,
my images became distorted after they were mapped to their pre-sized objects.
It took me some time, but I finally got it.
Here are the steps that youll need to follow to accomplish image sizing
in Swift 3d v3:
1) Prepare 3D Object
Download the file above and open up the cube.t3d file. This file contains
a 1 x 1 unit cube that was created in the Extrusion Editor so all 6 sides are
separate objects. This can be helpful if you need to map different images onto
different surfaces, plus you have more control over how images get mapped to
extrusions/lathed objects than primitives.
The cube was built by drawing a 1 x 1 unit cube (with one unit = 10 grid
lines) in the Extrusion Editor. The upper left corner of the cube was placed
at 0,0 so that the bitmap would begin wrapping from that point (if the cube
was centered at 0,0, the bitmap would have mapped starting from the center of
the cube instead of the corner).
Back in the scene editor, I changed the depth of the square (under Sizing) to
0 and then made 5 copies and arranged them to form a cube. (The only thing you
need to be careful of is keeping the front face of the extrusion outward, so
when making the back surface of the cube, you need to rotate the extrusion 180
degrees so that the front is still facing out.)
2) Image Mapping
And finally do a Select All and group the sides together. I would keep this
cube.t3d file saved to a safe place for use in future projects so you do not
have to create it again. If you have not already, import your bitmap into Swift
3D and set its wrap in the Material Editor to Planar Solid.
Apply the bitmap to the front surface of the cube (use the Render Window button
just to the left of the Animate button on the main toolbar to see what it will
look like rendered to raster.)
Click on the cube and go to the Scale page of the Properties Toolbar and change
the scale height and width size to match the original imported image height
and width size (this will scale the mapped image back to its original size).
That's it!
If you have any questions, please search or post a question to the forum. You
can also email me at webmaster@newsourcemedia.com.
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