<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>NewSourceMedia Blog &#187; Apple</title>
	<atom:link href="http://newsourcemedia.com/blog/category/apple/feed/" rel="self" type="application/rss+xml" />
	<link>http://newsourcemedia.com/blog</link>
	<description>Focused on Interactive Design, Development and Marketing</description>
	<lastBuildDate>Fri, 30 Dec 2011 04:30:03 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
		<item>
		<title>iPad Development Default Screen Image Orientation</title>
		<link>http://newsourcemedia.com/blog/ipad-development-default-screen-image-orientation/</link>
		<comments>http://newsourcemedia.com/blog/ipad-development-default-screen-image-orientation/#comments</comments>
		<pubDate>Sun, 03 Apr 2011 02:54:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[iPad]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/?p=768</guid>
		<description><![CDATA[When developing your first app for the iPhone or iPad, you'll have to provide the app with a default launch screen image. It's the logo or loading message you would see during any app startup. That startup image is named &#8230; <a href="http://newsourcemedia.com/blog/ipad-development-default-screen-image-orientation/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[When developing your first app for the iPhone or iPad, you'll have to provide the app with a default launch screen image. It's the logo or loading message you would see during any app startup. That startup image is named "Default.png" so by default the devise will automatically display that image during an app startup.

This is not ideal if you're developing an app with multiple orientations. There are other options. Here are a few recommendations:
<table border="1">
<tbody>
<tr>
<th>Filename</th>
<th>Dimensions</th>
</tr>
<tr>
<td>Default-Portrait.png *</td>
<td>768w x 1004h</td>
</tr>
<tr>
<td>Default-PortraitUpsideDown.png</td>
<td>768w x 1004h</td>
</tr>
<tr>
<td>Default-Landscape.png **</td>
<td>1024w x 748h</td>
</tr>
<tr>
<td>Default-LandscapeLeft.png</td>
<td>1024w x 748h</td>
</tr>
<tr>
<td>Default-LandscapeRight.png</td>
<td>1024w x 748h</td>
</tr>
<tr>
<td>Default.png</td>
<td>Not recommended</td>
</tr>
</tbody>
</table>
&nbsp;

You'll notice the dimensions above vary in size depending on what orientation the divise is positioned. The deference is 20px taken off the top for displaying the status bar.  You can keep your screen image the full 1024x768 for portrait and landscape if your in a hurry. The OS will trim off the extra 20px on top for you.

There is a known issue for some where, although you have provided both landscape and portrait images, only one will load no matter the orientation. You may want to open your app .ipa file package in a text editor like TextWrangler and locate the "info.plist" file. Once you have it open, cut and paste in the following attributes.
<pre><code>&lt;key&gt;UISupportedInterfaceOrientations&lt;/key&gt;
&lt;array&gt;
    &lt;string&gt;UIInterfaceOrientationPortrait&lt;/string&gt;
    &lt;string&gt;UIInterfaceOrientationPortraitUpsideDown&lt;/string&gt;
    &lt;string&gt;UIInterfaceOrientationLandscapeLeft&lt;/string&gt;
    &lt;string&gt;UIInterfaceOrientationLandscapeRight&lt;/string&gt;
&lt;/array&gt;</code></pre>
&nbsp;]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/ipad-development-default-screen-image-orientation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mac Android Development &#8211; Publish to Device</title>
		<link>http://newsourcemedia.com/blog/mac-android-development-publish-to-device/</link>
		<comments>http://newsourcemedia.com/blog/mac-android-development-publish-to-device/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 03:35:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Terminal]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/?p=741</guid>
		<description><![CDATA[Having problems getting your newly developed Android app to run on your device using a Mac? Well this is the missing puzzle that not many people know. You have to change your application setting in your Android phone first in &#8230; <a href="http://newsourcemedia.com/blog/mac-android-development-publish-to-device/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div>Having problems getting your newly developed Android app to run on your device using a Mac? Well this is the missing puzzle that not many people know. You have to change your application setting in your Android phone first in order for your Android SKD to find the device USB location (if your on a PC, you'll have to run a second USB support application). Here's how:<span id="more-741"></span></div>
<ol>
	<li>Declare your application as "debuggable" in your Android Manifest.In Eclipse, you can do this from the <strong>Application</strong> tab when viewing the Manifest (on the right side, set <strong>Debuggable</strong> to <em>true</em>). Otherwise, in the<code>AndroidManifest.xml</code> file, add <code>android:debuggable="true"</code> to the <code>&lt;application&gt;</code> element.</li>
	<li>Turn on "USB Debugging" on your device.On the device, go to the home screen, press <strong>MENU</strong>, select <strong>Applications</strong> &gt; <strong>Development</strong>, then enable <strong>USB debugging</strong>.</li>
	<li>Open the terminal and run the "adb" tool assuming it's in the same location:
/Applications/android-sdk-mac_86/platform-tools/adb devices</li>
</ol>
&nbsp;]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/mac-android-development-publish-to-device/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What should Apple produce next?</title>
		<link>http://newsourcemedia.com/blog/what-should-apple-produce-next/</link>
		<comments>http://newsourcemedia.com/blog/what-should-apple-produce-next/#comments</comments>
		<pubDate>Sun, 06 Feb 2011 03:29:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Creative]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[electronics]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/?p=705</guid>
		<description><![CDATA[I've been thinking. Why haven't these big computer companies tapped in to the high-end watch market. Think of all the cool synced content they could push to a dazzling digital watch. Facebook updates, weather, tweets, email notifications, and QR codes. &#8230; <a href="http://newsourcemedia.com/blog/what-should-apple-produce-next/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[I've been thinking. Why haven't these big computer companies tapped in to the high-end watch market. Think of all the cool synced content they could push to a dazzling digital watch. Facebook updates, weather, tweets, email notifications, and QR codes. This leads me to believe that there are still a lot of stones unturned when it come to digital devices. What do you guys and girls think?]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/what-should-apple-produce-next/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Setting up AOL Mail with your Entourage App</title>
		<link>http://newsourcemedia.com/blog/setting-up-aol-mail-with-your-entourage-app/</link>
		<comments>http://newsourcemedia.com/blog/setting-up-aol-mail-with-your-entourage-app/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 13:54:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[email]]></category>
		<category><![CDATA[setup]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/?p=689</guid>
		<description><![CDATA[I was excited to find there is an easy way to setup my AOL mail using my favorite email application... Entourage! <a href="http://newsourcemedia.com/blog/setting-up-aol-mail-with-your-entourage-app/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[To my surprise, I was excited to find there is an easy way to setup my AOL mail using my favorite email application... Entourage!

Here's how:

AOL's new free AIM.COM accounts can also use IMAP and are configured  identically - except, of course, for replacing 'AOL.COM' with 'AIM.COM.'<span id="more-689"></span>

AOL's official documentation can be found <a href="http://help.channels.aol.com/article.adp?catId=1&amp;sCId=416&amp;sSCId=4093&amp;articleId=217449" target="_blank">here</a>.

AOL also has instructions specific to Entourage <a href="http://help.channels.aol.com/article.adp?catId=1&amp;sCId=416&amp;sSCId=4093&amp;articleId=217450" target="_blank">here</a>.

Use the following step-by-step instructions, or see <a href="http://help.channels.aol.com/article.adp?catId=1&amp;sCId=416&amp;sSCId=4093&amp;articleId=217450" target="_blank">AOL's Entourage Instructions</a>. See <a href="http://www.entourage.mvps.org/get_started/index.html">Accounts Setup</a> for more information on creating a new IMAP account in Entourage.
<ol>
	<li>Choose Accounts from the Tools menu. You will be given a  list of your current accounts (if any). Click on the New button in the  upper-left corner of the window.</li>
	<li>You will be given a choice of types of accounts you can create. Choose IMAP.</li>
	<li>You will be presented with the Edit Account window (<a href="http://www.entourage.mvps.org/Images/accounts/aoleditacct.gif">screenshot</a>):
<ul>
	<li>Account name: This is the descriptive name for your account. Choose whatever you want.</li>
	<li>Include this account in my "Send &amp; Receive All"  schedule: Optional, decide if you want to check this account when  checking others. See <a href="http://www.entourage.mvps.org/get_started/schedules.html">Schedules</a> for more information.</li>
	<li>Name: This is the name that people will see on your  messages. Choose anything, but choose something you don't mind  broadcasting to the world.</li>
	<li>E-mail address: This must be your AOL email address.  Remove any spaces and add "@aol.com" to the end. Case doesn't matter.  For example, "1 Surfin Guy" becomes "1SurfinGuy@aol.com" or  "1surfinguy@aol.com"</li>
	<li>Account ID: Your AOL Screen Name. Remove any spaces, case doesn't matter.</li>
	<li>IMAP server: Enter imap.aol.com.</li>
	<li>Save password: Enter and save your AOL password here if  your computer is secure. If not, leave this blank and you will be  prompted prior to checking mail.</li>
	<li>Click here for advanced receiving options: You do not need to modify any of these settings.</li>
	<li>SMTP server: Enter smtp.aol.com.</li>
</ul>
</li>
	<li>Click on Click here for advanced sending options. Check  the box titled Override default SMTP port and type "587" into the  corresponding box. Check the boxes titled SMTP server requires  authentication and Use the same settings as incoming mail server</li>
</ol>]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/setting-up-aol-mail-with-your-entourage-app/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPad wireless connection problem and fix</title>
		<link>http://newsourcemedia.com/blog/ipad-wireless-connection-problem-and-fix/</link>
		<comments>http://newsourcemedia.com/blog/ipad-wireless-connection-problem-and-fix/#comments</comments>
		<pubDate>Sun, 09 May 2010 02:26:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[Connection]]></category>
		<category><![CDATA[Networking]]></category>
		<category><![CDATA[Wi-Fi]]></category>
		<category><![CDATA[Wireless]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/?p=681</guid>
		<description><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/ipad-wireless-connection-problem-and-fix/"><img title="iPad wireless connection problem and fix" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/05/no-wifi-connect-300x181.jpg" alt="iPad wireless connection problem and fix" width="200" height="120" /></a></span><br/>My iPad lost connections to the Internet although all signs indicated that it's connected to my network. I found many others are experiencing this wireless connection problem also. Apple has issued instructions on this issue. They suggest the following: Create &#8230; <a href="http://newsourcemedia.com/blog/ipad-wireless-connection-problem-and-fix/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/ipad-wireless-connection-problem-and-fix/"><img title="iPad wireless connection problem and fix" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/05/no-wifi-connect-300x181.jpg" alt="iPad wireless connection problem and fix" width="200" height="120" /></a></span><br/><a rel="attachment wp-att-720" href="http://newsourcemedia.com/blog/ipad-wireless-connection-problem-and-fix/no-wifi-connect/"><img class="size-medium wp-image-720  alignright" title="no-wifi-connect" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/05/no-wifi-connect-300x181.jpg" alt="No WiFi Connection on iPad" width="300" height="181" /></a>

My iPad lost connections to the Internet although all signs indicated that it's connected to my network. I found many others are experiencing this wireless connection problem also. Apple has issued instructions on this issue. They suggest the following:<span id="more-681"></span>
<ul>
	<li>Create separate Wi-Fi network      names to identify each band. This can be done easily by appending one or      more characters to the current network name.</li>
	<li>Example: Add a G to the      802.11b/g network name and an N to the 802.11n network name.</li>
	<li>Ensure that both networks use      the same security type (WEP, WPA, WPA2, and so on)</li>
	<li>If the issue persists, reset      your network settings using Settings &gt; General &gt; Reset &gt; Reset      Network Settings.</li>
</ul>]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/ipad-wireless-connection-problem-and-fix/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Apple bans Flash CS5 iPhone App Compiler</title>
		<link>http://newsourcemedia.com/blog/apple-bans-flash-cs5-iphone-app-compiler/</link>
		<comments>http://newsourcemedia.com/blog/apple-bans-flash-cs5-iphone-app-compiler/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 04:12:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Third Party Apps]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/apple-bans-flash-cs5-iphone-app-compiler/</guid>
		<description><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/apple-bans-flash-cs5-iphone-app-compiler/"><img title="Apple bans Flash CS5 iPhone App Compiler" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/04/police-iphone.jpg" alt="Apple bans Flash CS5 iPhone App Compiler" width="200" height="105" /></a></span><br/>Update: Today April 9th 2010, Lee Brimelow, an Adobe platform evangelist responded to the latest poster from Apple with "Go screw yourself " on his popular web blog TheFlashBlog.com. It's hard not to notice the frustration of developers across the &#8230; <a href="http://newsourcemedia.com/blog/apple-bans-flash-cs5-iphone-app-compiler/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/apple-bans-flash-cs5-iphone-app-compiler/"><img title="Apple bans Flash CS5 iPhone App Compiler" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/04/police-iphone.jpg" alt="Apple bans Flash CS5 iPhone App Compiler" width="200" height="105" /></a></span><br/><img class="alignnone size-full wp-image-666" title="police-iphone" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/04/police-iphone.jpg" alt="" width="487" height="256" />

<strong>Update</strong>: Today April 9th 2010, Lee Brimelow, an Adobe platform evangelist responded to the latest poster from Apple with <a href="http://theflashblog.com/?p=1888" target="_blank">"Go screw yourself "</a> on his popular web blog <a href="http://theflashblog.com/">TheFlashBlog.com</a>. It's hard not to notice the frustration of developers across the blogosphere fuel by Apple's refusal to allow third party API compiled apps in to the iTunes store.

The language from Apple's agreement states "Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs". This stipulation is a loathsome move by Apple to render the new Flash CS5 feature of porting Flash files as iPhone/iPad apps totally useless.

I wonder how many flash developers will delay upgrade to CS5 once they get wind of Apple's stipulation. I've noticed a few developers complaining that their apps were rejected because of the use of third party APIs such as Corona, PhoneGap &amp; Titanium

<strong>Read the Titanium's rejection forum post here:</strong>
<a href="http://developer.appcelerator.com/question/3921/about-the-iphone-private-api-in-use" target="_blank">http://developer.appcelerator.com/question/3921/about-the-iphone-private-api-in-use</a>

<strong>John Gruber of Daring Fireball was the first to post these changes:</strong>
<a href="http://daringfireball.net/2010/04/iphone_agreement_bans_flash_compiler" target="_blank">http://daringfireball.net/2010/04/iphone_agreement_bans_flash_compiler</a>]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/apple-bans-flash-cs5-iphone-app-compiler/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>iPad Camera and SD Reader Connector</title>
		<link>http://newsourcemedia.com/blog/ipad-camera-and-sd-reader-connector/</link>
		<comments>http://newsourcemedia.com/blog/ipad-camera-and-sd-reader-connector/#comments</comments>
		<pubDate>Tue, 06 Apr 2010 17:37:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Add-Ons]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gadgets]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/?p=651</guid>
		<description><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/ipad-camera-and-sd-reader-connector/"><img title="iPad Camera and SD Reader Connector" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/04/ipad-connection.jpg" alt="iPad Camera and SD Reader Connector" width="200" height="67" /></a></span><br/>I purchased the iPad on Saturday (4/3/10)  and had a lot of fun (including my kids) playing around with all the new cool features. I did feel a little boxed in with out the support of a camera an other &#8230; <a href="http://newsourcemedia.com/blog/ipad-camera-and-sd-reader-connector/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/ipad-camera-and-sd-reader-connector/"><img title="iPad Camera and SD Reader Connector" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/04/ipad-connection.jpg" alt="iPad Camera and SD Reader Connector" width="200" height="67" /></a></span><br/>I purchased the iPad on Saturday (4/3/10)  and had a lot of fun (including my kids) playing around with all the new cool features. I did feel a little boxed in with out the support of a camera an other USB devices. However, Apple has released their own add-ons to satisfy this need. It call the <a href="http://store.apple.com/us/product/MC531ZM/A">iPad Camera Connection Kit</a>

<a href="http://store.apple.com/us/product/MC531ZM/A" target="_blank"><img class="alignnone size-full wp-image-653" title="ipad-connection" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/04/ipad-connection.jpg" border="0" alt="" width="523" height="176" /></a>]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/ipad-camera-and-sd-reader-connector/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPod stuck on eject before disconnecting screen</title>
		<link>http://newsourcemedia.com/blog/iphod-stuck-eject-screen/</link>
		<comments>http://newsourcemedia.com/blog/iphod-stuck-eject-screen/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 18:33:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[froze]]></category>
		<category><![CDATA[mini]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[stuck.]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/?p=636</guid>
		<description><![CDATA[My wife's iPod mini got stuck on the "connected, eject before disconnecting" screen. She was so upset because this was a replacement for the first bad iPod mini. This time it wasn't the mini, it was a human error. To &#8230; <a href="http://newsourcemedia.com/blog/iphod-stuck-eject-screen/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[My wife's iPod mini got stuck on the "connected, eject before disconnecting" screen. She was so upset because this was a replacement for the first bad iPod mini. This time it wasn't the mini, it was a human error.

To reset the iPod mini, or any iPod for that with the wheel, toggle the top hold switch on and off then press and hold the middle select button and the "menu" button togather for a few seconds (until it resets to the apple logo).
The problem, I'm sure, was failed to disconnect the iPod before ejecting it from the iTunes device list.]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/iphod-stuck-eject-screen/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Adobe Flash not on Apple iPad or iPhone</title>
		<link>http://newsourcemedia.com/blog/flash-not-on-ipad-iphone/</link>
		<comments>http://newsourcemedia.com/blog/flash-not-on-ipad-iphone/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 02:29:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Publish]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/flash-not-on-ipad-iphone-and-ipod-touch/</guid>
		<description><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/flash-not-on-ipad-iphone/"><img title="Adobe Flash not on Apple iPad or iPhone" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/01/app-shots.jpg" alt="Adobe Flash not on Apple iPad or iPhone" width="200" height="53" /></a></span><br/>Why is it that Apple refuse to assets Adobe in their effort to deploy Flash on iPhones and iPads? Some people believe that Apple fearful that Flash will reek havoc on their battery life. Some think it's purly profit driven. &#8230; <a href="http://newsourcemedia.com/blog/flash-not-on-ipad-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/flash-not-on-ipad-iphone/"><img title="Adobe Flash not on Apple iPad or iPhone" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/01/app-shots.jpg" alt="Adobe Flash not on Apple iPad or iPhone" width="200" height="53" /></a></span><br/><img class="alignnone size-full wp-image-633" title="app-shots" src="http://newsourcemedia.com/blog/wp-content/uploads/2010/01/app-shots.jpg" alt="app-shots" width="533" height="143" />

Why is it that Apple refuse to assets Adobe in their effort to deploy Flash on iPhones and iPads? Some people believe that Apple fearful that Flash will reek havoc on their battery life. Some think it's purly profit driven. Think about it. Apple only used Flash on their web site for about a year or two before strictly used QuickTime to handle all of their site's rich-media content. So they are keep in the same vain by not supporting flash on their Mobile devices.

As a consumer and as a Flash developer, I'm split on this issue. Why? Well I've been a Apple user (designer) long before I became a Flash user (developer). Plus I've always enjoyed Apple product because they have the tendency of being much more stable than their competitors.

I do feel that Adobe is getting the short end of the stick though. Together, Apple's OS coupled with Adobe's creative suits has been such a perfect relationship for those of us in the creative industry. But now with all of the new growth that Apple has had in the mobile sector, they are leaving Adobe to fend for themselves.

The good new is Adobe took some huge steps to remedy this problem by adding a new publishing option in the new Adobe® Flash® Professional CS5. We will now beable to publish AS3 projects files as native iPhone apps. I'm note sure on all the technoligy behine it but they have a few apps up on line now ready for your iPhone... all build using Adobe CS5 beta. Here are a few iPhone applications build using Flash and downloadable via the Apple App Store.

<a href="http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/" target="_blank">http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/</a>]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/flash-not-on-ipad-iphone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash on iPhone coming soon via Adobe CS5</title>
		<link>http://newsourcemedia.com/blog/flash-on-iphone-coming-soon-via-adobe-cs5/</link>
		<comments>http://newsourcemedia.com/blog/flash-on-iphone-coming-soon-via-adobe-cs5/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 02:04:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Compatible]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPhon]]></category>
		<category><![CDATA[Publish]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://newsourcemedia.com/blog/flash-on-iphone-coming-soon-via-adobe-cs5/</guid>
		<description><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/flash-on-iphone-coming-soon-via-adobe-cs5/"><img title="Flash on iPhone coming soon via Adobe CS5" src="http://newsourcemedia.com/blog/wp-content/uploads/2009/11/iPhoneAppsFlash.jpg" alt="Flash on iPhone coming soon via Adobe CS5" width="200" height="144" /></a></span><br/>The new Adobe CS5 Flash will now give flash developer the ability to publish their flash content as an iPhone application. Flash alread allows developers to publish as SWFs, Projector files, and as QuickTime movies. This does not mean that &#8230; <a href="http://newsourcemedia.com/blog/flash-on-iphone-coming-soon-via-adobe-cs5/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<span class="image-rss"><a href="http://newsourcemedia.com/blog/flash-on-iphone-coming-soon-via-adobe-cs5/"><img title="Flash on iPhone coming soon via Adobe CS5" src="http://newsourcemedia.com/blog/wp-content/uploads/2009/11/iPhoneAppsFlash.jpg" alt="Flash on iPhone coming soon via Adobe CS5" width="200" height="144" /></a></span><br/>The new Adobe CS5 Flash will now give flash developer the ability to publish their flash content as an iPhone application. Flash alread allows developers to publish as SWFs, Projector files, and as QuickTime movies. This does not mean that iPhone users will be able to view flash content through the iPhone's web browser. That's Apples restriction. What Adobe has done is allow developers to repackage existing flash content as an iPhone application.

<img title="iPhoneAppsFlash" src="http://newsourcemedia.com/blog/wp-content/uploads/2009/11/iPhoneAppsFlash.jpg" alt="iPhoneAppsFlash" width="527" height="381" />

This will increase the number of apps available on iTunes store. This will also give agencies and software companies access to a market place that may have shied away from because of a lack of technical resources or fear of outsourcing.

Flash developers will have to follow the same requirement for deployment as other iPhone app developers. They will have to join Apples iPhone Developers Program and follow their guidelines. One of the requirements is to obtain a certificate from Apple in order to test and distribute your app through the iTunes store.

You can find books on Amizon already geared for Flash iPhone development. There is one by <a href="https://www.amazon.com/dp/1430223553?tag=newsourcemedi-20&amp;camp=213381&amp;creative=390973&amp;linkCode=as4&amp;creativeASIN=1430223553&amp;adid=1MMWYP76QRCJFD6KFRX0&amp;" target="_blank">The Essential Guide to iPhone Application Development for Flash Users (Paperback)</a>.

If you can't wait for Adobe and want to dive right in to iPhone application development, here are a few books to help you start building apps.

<a href="https://www.amazon.com/dp/1430224037?tag=newsourcemedi-20&amp;camp=213381&amp;creative=390973&amp;linkCode=as4&amp;creativeASIN=1430224037&amp;adid=0KDADZSA7AEM7EMHAYQ2&amp;" target="_blank">iPhone Advanced Projects (Paperback)</a>
<a href="https://www.amazon.com/dp/0470568437?tag=newsourcemedi-20&amp;camp=213381&amp;creative=390973&amp;linkCode=as4&amp;creativeASIN=0470568437&amp;adid=1XNNV1299988JJZBT6NR&amp;" target="_blank">iPhone Application Development For Dummies</a>

For more info on Apples requirements, you can view them here: <a href="http://developer.apple.com/iphone/" target="_blank"> http://developer.apple.com/iphon</a>]]></content:encoded>
			<wfw:commentRss>http://newsourcemedia.com/blog/flash-on-iphone-coming-soon-via-adobe-cs5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
<!-- WP Super Cache is installed but broken. The path to wp-cache-phase1.php in wp-content/advanced-cache.php must be fixed! -->
